It sort of hit me the other day that between content aggregators like Pinterest and blogging sites like this I have five different active social network accounts and on any given day I remember that I have maybe two of them.
I've been a little less active on any of them recently anyway and I'd like to say it's because I've been having exciting adventures but it's mostly because I've been playing video games.
I've been a little less active on any of them recently anyway and I'd like to say it's because I've been having exciting adventures but it's mostly because I've been playing video games.
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I hope your video games have supplied exciting adventures of another kind! I've been subsisting mainly on Doctor Who, a few fanfics here and there, and StarCraft II, which at nine years old is ancient in gaming terms, I guess?
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I mean, Starcraft II may be 9 years old but there's still a booming competitive scene - which possibly has as much to do with Blizzard being able to offer lucrative cash prizes, but there's still new strategies and playstyles being developed by the competitive sector. Fiancee watches the tournaments and while it's not really my thing (turns out I feel the same about watching e-sports as I do about watching most other sports, namely that I'm not that interested), it's still kind of interesting because I had no idea there was still that much going into the game.
While I've still been playing a lot of Darkest Dungeon I've also gotten into another rouguelike called Death Road to Canada, which has a similar playstyle but a considerably different tone. I've been streaming a couple of games with Fiancee too, and a few on my own.
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When I said that about StarCraft's age, I knew you were going to come back with something way more knowledgeable than I had any idea of! I am such a casual gamer I don't usually even think to apply the noun to myself, but I was really fond of RTS games as a kid, and it's been a lot of fun returning to the genre lately. The competitive aspect helps explain why they're still updating it!
Death Road to Canada is an amazing name, and from a peek at the website, it just might be amazing enough to live up to it! If you don't mind a couple of curious questions -- is the personality randomization much of a factor in gameplay? And have you succeeded in befriending any half-wild dogs? :D
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Honestly forgetting about it is the easiest way and I'm glad you didn't have to go through the trouble of purposefully breaking a habit, because that's never any fun.
I had no idea there was a competitive scene until Fiance started living with me and watching it, but yeah, apparently it's a huge deal in South Korea especially. Teams and competitors live in their own Team Houses so they can train all day. It's funny that you mention that you're a casual gamer because RTSs like Starcraft were always way too complex for me - I'd lose track of everything that was going on and keep my strategies too simple. Puzzles and single-party RPGs are much more my speed!
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Competitive gaming is kind of amazing to me, partly because you can make money playing video games now and I'm pretty sure my 10 year old self would never have believed that, and partly because I can get so anxious playing games just for fun, I have no idea how people can cope with the stress of competing like that!
It's interesting to me in turn that RTSs were intimidating for you, because what I like about RTSs is that -- playing at a low to moderate difficulty level as I do, anyway -- I feel like it requires very little of me in the area of complex strategy. I only need to perform a few simple tasks (keep supply up, grow my army, point army towards objectives and threats) depending on whatever needs me most at that moment -- whereas thinking three steps ahead in a tile-matching puzzle, say, strains my working memory to the point where I mostly don't bother. Brains can be so different!
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So, the random stats do affect gameplay (they determine whether you pass various checks, how good you are at fighting zombies, etc), but you have some measure of control over them.
Not only have I managed to recruit several half-wild dogs (and they have all had different character models, including a wonderfully dopey-looking walleyed pug), I have actually had a dog as my sole survivor for a few days after my whole human party got killed! The game gives you dialogue like your journey is over because there's no one left to drive the car, but the dog gets a sudden burst of inspiration, figures out how to turn the key in the ignition, and keeps on driving.
The game's really hard but it makes up for it in part because it makes losing funny.
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